Dedicated to creating optimized low-poly 3D models using Blender. I focus on clean topology, efficient UV mapping, and eye-catching designs tailored for games, AR/VR, and animations.
Skills:
Blender Proficiency: Modeling, UV unwrapping, texturing, and rendering.
Style: Low-poly modeling with a focus on vibrant, stylized aesthetics.
Specializations: Game-ready assets, hand-painted textures, and asset optimization.
Portfolio Highlights:
Fantasy Environments:
Stylized castles, trees, and terrain.
All models under 1k-5k polys for game efficiency.
Vehicles & Props:
Low-poly cars, spaceships, and furniture sets.
Nature Packs:
Forest essentials: trees, rocks, and stylized grass.